
#include "AudioContentObject.h"

AudioContentObject::AudioContentObject(String^ objectID):WPDContentObject(objectID)
{
	/*m_Properties->Add(WPD_MEDIA_TOTAL_BITRATE);
	m_Properties->Add(WPD_MEDIA_ALBUM_ARTIST);
	m_Properties->Add(WPD_MEDIA_COMPOSER);
	m_Properties->Add(WPD_MEDIA_COPYRIGHT);
	m_Properties->Add(WPD_MEDIA_DESCRIPTION);
	m_Properties->Add(WPD_MEDIA_DURATION);
	m_Properties->Add(WPD_MEDIA_GENRE);
	m_Properties->Add(WPD_MEDIA_GUID);
	m_Properties->Add(WPD_MEDIA_USE_COUNT);
	m_Properties->Add(WPD_MEDIA_LAST_ACCESSED_TIME);
	m_Properties->Add(WPD_MEDIA_SAMPLE_RATE);
	m_Properties->Add(WPD_MEDIA_TITLE);
	m_Properties->Add(WPD_MUSIC_ALBUM);
	m_Properties->Add(WPD_MUSIC_DESCRIPTION);
	m_Properties->Add(WPD_MUSIC_GENRE);
	m_Properties->Add(WPD_MUSIC_MOOD);
	m_Properties->Add(WPD_MUSIC_TRACK);
	m_Properties->Add(WPD_AUDIO_BITRATE);*/
}

ContentObject^ AudioContentObject::create()
{
	return gcnew AudioContentObject("");
}